Jobs

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Job Openings

*** Only selected profiles will be contacted ***

3D GENERALIST

Requirements:

BRAVE Generalist (Junior or Senior)
Lighting and render with Arnold (Backgrounds Lookdev)
Multitasking and Problem Solve skills.
Procedural Shading.
Strong aesthetic sensibility, good use of color
Modelling, Uv, Texturing.
Scene Assembling (Render Layers, Render Settings Optimization)

For non EU residents it is mandatory to have a valid work-permit.
 
No remote
 

 Leave us your CV/Reel HERE

3D MODELER

Requirements:

Modelling skills in Maya&Zbrush.
Some experience with Characters.
Retopology skills with characters and props.
UV mapping skills.
Used to work with different topologies.
Clean topologies and modelling required.

For non EU residents it is mandatory to have a valid work-permit

No remote

Leave us your CV/Reel HERE

TEXTURE ARTIST

Requirements:

Strong knowledge in MAYA (especially UV unwrapping)
Some experience with Arnold Shading and Render.
Creation of realistic and cartoon textures for characters and props.
Knowledge in the creation of different maps, baking and PBR materials.
Familiarity with packages similar to Mari or Substance Painter and Photoshop.
Strong Organization Skills.

For non EU residents it is mandatory to have a valid work-permit

No remote

Leave us your CV/Reel HERE